Mine Mage - Prototype
This is a prototype I worked on for a few months as part of a client project.
The original goal was to build something inspired by Necesse and Core Keeper—an infinite, procedurally generated world with resource gathering, dungeons, bosses, world events, and multiplayer systems.
I had to step away from the project due to health issues and exams, so it unfortunately remains unfinished. At this point, I’ve decided to close the project rather than continue development.
Even though it didn’t reach its full vision, I learned a lot while working on it—especially around procedural generation, gameplay systems, and structuring larger projects. It was a valuable experience, even if things didn’t go as planned.
I’m sharing it here as a prototype and a snapshot of that journey.
Note: Since this is a web build, certain features (such as inventory drag-and-drop) may not behave correctly.
Asset Used: https://emanuelledev.itch.io/farm-rpg
| Updated | 22 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | sushilab |
| Genre | Survival |
| Made with | Unity |
| Tags | Dungeon Crawler, Sandbox |
| Content | No generative AI was used |


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